Into the Metaverse: Exploring How Teacher Professional Development Influences Intent to Use Virtual Reality in the Classroom

Authors

DOI:

https://doi.org/10.5032/jae.v67i3.3346

Keywords:

Virtual Reality, teacher training, technology adoption, instructional technology

Abstract

This study utilized Ajzen's Theory of Planned Behavior (TPB) to explore how school-based agricultural education (SBAE) teachers' participation in the Agriscience Metaverse Academy (AMA) influenced their intent to integrate virtual reality (VR) into curriculum. The AMA program included a five-day workshop that provided 28 teachers in Tennessee and Nebraska with VR headsets, training, and opportunities to create VR-enhanced lessons. We used qualitative methods to fulfill the purpose of this study, and focus groups were conducted with participants following workshop completion. A priori coding for the TPB variables was used to analyze the focus group transcripts, and the data revealed that participants generally held positive attitudes about VR's potential to increase student engagement. However, they also harbored concerns regarding classroom and technology management. Although subjective norms were sometimes mentioned positively, participants often anticipated skepticism about VR technology from their peers and administrators. Despite participants’ initial concerns about technology, knowledge, and administrative approval, AMA positively impacted their perceived behavioral control to integrate VR. Participants planned to use VR in various contexts including vet science, plant science, FFA preparation, and public speaking after the training. Overall, AMA strengthened participants’ intent to integrate VR into SBAE by improving attitudes and perceived behavioral control. Based on the findings from this research, teacher educators should provide trainings related to VR technology along with specific VR lessons and classroom management strategies to increase teachers’ intent to use the technology. Data should also be collected after teachers implement VR to provide a more holistic understanding of AMA’s impact.

Downloads

Download data is not yet available.

References

Abich, J., Parker, J., Murphy, J. S., & Eudy, M. (2021). A review of the evidence for training effectiveness with virtual reality technology. Virtual Reality, 25(4), 919-933. https://doi.org/10.1007/s10055-020-00498-8

Ajzen, I. (1991). The theory of planned behavior. Organizational Behavior and Human Decision Processes, 50(2), 179-211. https://doi.org/10.1016/0749-5978(91)90020-t

Bingham, A. J. (2023). From data management to actionable findings: A five-phase process of qualitative data analysis. International Journal of Qualitative Methods, 22. https://doi.org/10.1177/16094069231183620

Caratachea, M., & Jones, W.M. (2023). Making in virtual reality environments: A case study of K-12 teachers’ perceptions on the educational affordances of virtual reality for maker-centered learning. Educational Technology Research and Development, 72(1), 155-180. https://doi.org/10.1007/s11423-023-10290-5

Coleman, B. M. (2022). Examining the effects of reflection mode and transfer level on students’ content knowledge, post-course retention, and transfer skills while learning experientially [Doctoral dissertation, University of Florida]. ProQuest Dissertations & Theses Global. https://original-ufdc.uflib.ufl.edu/UFE0058601/00001

Crabtree, B. F., & Miller, W. L. (1992). Doing qualitative research. SAGE Publications.

Creswell, J. W. (2013). Qualitative inquiry and research design: Choosing among five approaches (3rd ed.). SAGE Publications.

Douglas, J. D. (1985). Creative interviewing. SAGE Publications.

Fishbein, M., & Ajzen, I. (2010). Predicting and changing behavior: The reasoned action approach. Psychology Press.

Greig, J. A., Colclasure, B., Rampold, S., Ruth, T., & Granberry, T. (2024). Enhancing agricultural education through virtual reality: Facilitation, application, reflection, and measurement in the classroom. Advancements in Agricultural Development, 5(2), 64–80. https://doi.org/10.37433/aad.v5i2.353

Harmon, K., Ruth, T., Reiling, B., Conner, N.W & Stripling, C.T. (2023). Predicting teachers’ intent to use inquiry-based learning in the classroom after a professional development. Advancements in Agricultural Development, (4)3, 90-102. https://doi.org/10.37433/aad.v4i3.345

Heibel, B., Anderson, R., Swafford, M., & Borges, B. (2024). Integrating virtual reality technology into beginning welder training sequences. Journal of Agricultural Education, 65(1), 210-225. https://doi.org/10.5032/jae.v65i1.2468

Kolb, D. A. (2015). Experiential learning: Experience as the source of learning and development (2nd ed.). Pearson Education.

Krueger, R.A., & Casey, M. A. (2014). Focus groups: A practical guide for applied research. SAGE publications.

Lincoln, Y. S., & Guba, E. G. (1985). Naturalistic inquiry. SAGE publications.

Merriam, S. B. (1988). Case study research in education: A qualitative approach. Jossey-Bass.

Morgan, D. L. (1997). Focus groups as qualitative research. SAGE publications.

Moustakas, C. (1994). Phenomenological research methods. SAGE publications.

National Association of Agricultural Educators. (n.d.). What is agricultural education? https://www.naae.org/about/overview/what-is-agricultural-education/

Patton, K., Parker, M., & Tannehill, D. (2015). Helping teachers help themselves. NASSP Bulletin, 99(1), 26-42. https://doi.org/10.1177/0192636515576040

Pellas, N., Mystakidis, S., & Kazanidis, I. (2021). Immersive virtual reality in K-12 and higher education: A systematic review of the last decade scientific literature. Virtual Reality, 25(3), 835-861. https://doi.org/10.1007/s10055-020-00489-9

Pulley, J., Jepsen, D., Bowling, A., & Kitchel, T. (2024). School-based agricultural education teachers’ lived experience of integrating virtual reality into their classroom. Journal of Agricultural Education, 65(1), 151–175. https://doi.org/10.5032/jae.v65i1.165

Ruth, T., Granberry, T., Greig, J., & Conner, N. (2025). Innovative insights: How teacher professional development shapes perceptions of integrating virtual reality in school-based agricultural education [Oral presentation]. 2025 Southern Region American Association for Agricultural Education Conference, Irving, TX.

Ruth, T., Young, S., Granberry, T., Conner, N., & Greig, J. (2025). Into the metaverse: Exploring how teacher professional development influences intent to use virtual reality in the classroom [Oral presentation]. 2025 American Association for Agricultural Education National Conference, Lubbock, TX.

TAFE NSW. (2023). Animal anatomy explorer (Version 1.0) [Virtual Reality App]. SideQuest App Store. https://side.quest/app/13939/animal-anatomy-explorer

Thompson, A., Pulley, J., Claflin, K. (2026). Using virtual reality trainers to increase welding self-efficacy in pre-service school-based agricultural education teachers. An exploratory case study. Journal of Agricultural Education, 67(3), Article 1. https://doi.org/10.5032/jae.v67i3.3304

Thurman, C., Greig, J., Ruth, T., Granberry, T., & Conner, N. (2026). Educators’ perceptions of and intent to use VR to teach international agriculture topics in SBAE before and after a PD. Advancements in Agricultural Development, 7(4), 46–59. https://doi.org/10.37433/aad.v7i4.740

Totos Games. (2024). VetVR (Version 5.1) [Virtual Reality App]. Meta Store. https://www.meta.com/experiences/vetvr/27771386402508640/?srsltid=AfmBOorXWeU_DAGA-6-xy32hkdiLezHEU4itPTFpGxgCWD2LpfARDXfY

VictoryXR. (2021). Dissection simulator: Pig edition (Version 1.0) [Virtual Reality App]. Meta Store. https://www.meta.com/experiences/dissection-simulator-pig-edition/3798694340237342/?srsltid=AfmBOopgjVLLxLl7VNvROyPRwnxSDRI1e5I-aaGdlHxA60xh5hyUSo7L

VirtualSpeech. (2021). VirualSpeech (Version 5.84) [Virtual Reality App]. Meta Store. https://www.meta.com/experiences/virtualspeech/3973230756042512/

Wang, Y. (2021). The influence of virtual reality technology on the cultivation of agricultural students. Mobile Information Systems, 2021, 1-8. https://doi.org/10.1155/2021/7699106

Wells, T., & Miller, G. (2020). Teachers’ opinions about virtual reality technology in school-based agricultural education. Journal of Agricultural Education, 61(1), 92–109. https://doi.org/10.5032/jae.2020.01092

Wells, T., & Miller, G. (2022). Students’ perspectives on using virtual reality technology in a university-level agricultural mechanics course. Journal of Agricultural Education, 63(2), 17–36. https://doi.org/10.5032/jae.2022.02017

Downloads

Published

09/22/2026

How to Cite

Ruth, T. K., Young, S., Granberry, T., Conner, N. W., & Greig, J. (2026). Into the Metaverse: Exploring How Teacher Professional Development Influences Intent to Use Virtual Reality in the Classroom. Journal of Agricultural Education, 67(3), Article 25. https://doi.org/10.5032/jae.v67i3.3346

Issue

Section

Journal of Agricultural Education

Most read articles by the same author(s)

1 2 > >>